Difference between revisions of "Moongray escape brainstorming"

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* Insist they are inspiration for the next version of Ashari's unfortunately ruined art project.
 
* Insist they are inspiration for the next version of Ashari's unfortunately ruined art project.
 
* Insist they are causing calendrical rot and must be removed.
 
* Insist they are causing calendrical rot and must be removed.
 +
** Or collected as evidence in a heresy trial.
 
* Sedate the mothlings and take them through station security in boxes, mixed with real supplies.
 
* Sedate the mothlings and take them through station security in boxes, mixed with real supplies.
 
* Sedate the mothlings and take them across the surface of the station in boxes using drones.
 
* Sedate the mothlings and take them across the surface of the station in boxes using drones.
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** Insist that as the dance soloist in Ashari's project he needs to visit the rift to interpret it correctly.
 
** Insist that as the dance soloist in Ashari's project he needs to visit the rift to interpret it correctly.
 
* Insist he is causing calendrical rot by looking after the mothlings, and must be removed.
 
* Insist he is causing calendrical rot by looking after the mothlings, and must be removed.
 +
** Arrest him for heresy.
 
* Have Remi tell the Nirai he is spying on the party to learn more about the Wasp's drive.
 
* Have Remi tell the Nirai he is spying on the party to learn more about the Wasp's drive.
 
* Sneak him across the surface of the station.
 
* Sneak him across the surface of the station.
* Arrest him for heresy.
 
  
 
'''How should the party deal with the other ships near the rift?'''
 
'''How should the party deal with the other ships near the rift?'''

Revision as of 17:23, 2 November 2017

Record of the Move Eleven discussion about how to remove Remi and the mothlings from Station Moongray.

Italic text indicates a solution that appears to have consensus support. This may change as discussion continues.

What excuse should the party give for its precipitate departure?

  • Ashari's art project was accidentally destroyed and they need to visit the rift for new inspiration.
  • Set the station on fire, or trigger the fire alarms.
  • The unfortunate illness (poison) of some important people.
  • Ashari enthralls an official and persuades them that departure makes sense.
  • The Rahal instruct the ship to leave because of apparent calendrical rot triggered by a rift/mothling interaction, heretics, or some combination thereof.

How should the party remove the mothlings from the station?

  • Trigger the habitat's release from the station and tow it behind the Wasp.
  • Claim they should be placed in proximity to the rift as a science experiment (probably won't work because there is no control group).
  • Insist they are inspiration for the next version of Ashari's unfortunately ruined art project.
  • Insist they are causing calendrical rot and must be removed.
    • Or collected as evidence in a heresy trial.
  • Sedate the mothlings and take them through station security in boxes, mixed with real supplies.
  • Sedate the mothlings and take them across the surface of the station in boxes using drones.

How should the party remove Remi from the station?

  • Insist he is inspiration for the next version of Ashari's unfortunately ruined art project.
    • Insist that as the dance soloist in Ashari's project he needs to visit the rift to interpret it correctly.
  • Insist he is causing calendrical rot by looking after the mothlings, and must be removed.
    • Arrest him for heresy.
  • Have Remi tell the Nirai he is spying on the party to learn more about the Wasp's drive.
  • Sneak him across the surface of the station.

How should the party deal with the other ships near the rift?

  • Have a good excuse for being near the rift, too.
  • Hack everything.